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GOLF
TEACHING PRO®
GOLF IS AN APPROACH SHOT GAME
By Mark Harman
USGTF Level IV Member and Course Examiner, Ridgeland, South
Carolina
The
title of this article goes against much of what conventional
thinking says about success in golf. Most teachers and students are
under the impression that the short game is the most important phase
of the game, while others might say the ability to drive the ball
long and straight is. Some will say it is putting, since research
shows putts make up about 43 percent of all strokes taken. I want to
make the case that the approach shot is actually the most important
shot on any given hole for golfers who can break 100.
My first bit of
evidence is incredibly strong – a study published twice over the
years in Golf Digest magazine. The study shows that a person’s
average score is very closely tied to the average number of greens
hit in regulation. For a particular number of greens hit in
regulation on average, a person’s score will be within a range of
four shots – no more and no less.
For example, the
study showed that a person who averages three GIR will average
between 87 and 91. Almost no one who averages three GIR will average
more or less than this scoring range. This means that the person who
averages three GIR and has a lousy short game will average 91, while
the golfer who has a great
short game will average 87. Now, four shots is a significant
difference and should not be ignored. The short game is indeed
important. However, golfers who want to go from averaging 89 to 80
must improve their ballstriking.
Unfortunately, too
many teachers are under the belief that bogey golfers can shoot 80
if they can just improve their short game. This is simply not the
case. To average 80, a golfer must hit at least 6.5 GIR on average,
and that is with a great short game. Most who average 80 will
average around 7.5 GIR, according to the study.
I apologize if all of
these numbers make your head spin, but they are important in
illustrating my point. I also did a study of my own a number of
years ago, using an amateur tour in Florida that confirmed these
findings. Of the statistics the tour kept, my study back then showed
that GIR was the most highly-correlated statistic in relation to
scoring average, followed in order by driving accuracy, sand save
percentage, putting, and driving distance.
The problem with all
of this, of course, is that hitting accurate iron approaches is a
very difficult prospect for many golfers. It is perhaps for this
reason many teachers urge their students to focus on the short game,
because these teachers believe their students can excel at the short
game with some practice and correct technique. These teachers also
say that, since their students will miss the majority of greens in
regulation, it is important to have a good short game to save
strokes.
These reasons have
some validity, but they still don’t overcome the fact that improving
the short game can only produce a maximum improvement of four
strokes – and that’s only if the student has a lousy short game in
the first place. If their short game is average for their skill
level, maximum improvement through the short game alone can now only
be two strokes.
(To clarify – as I
pointed out earlier, this is for golfers who can break 100. For
those who can’t, they will probably lose more than four strokes
around the greens. I don’t want anyone to get the impression I think
working on the short game is unimportant. It certainly is, for all
skill levels. My goal with this article is to just put it into
proper context.)
Beyond statistics,
let’s look at some practical matters beyond the number of GIR,
because we might have some students who can’t reach greens in
regulation. For them, the first shot within range of the green
becomes all important. Whether the shot is to hit a green in
regulation or not, putting the approach shot on the green nor -
mally means the golfer is only going to take two more shots at most.
Missing the green normally means two more shots at the minimum.
How can we get our
students to hit better approach shots? First, check their equipment.
Game improvement irons abound, with perimeter weighting and low
centers of gravity. Don’t overlook the shaft, either. Dynamic Gold
shafts have high kick points, meaning lower ball flights and less
spin. Softer-tipped shafts, such as Dynalite Gold, TX-90, and many
graphite shafts help get the ball airborne with more spin. Some
companies are making what basically amounts to a whole set of hybrid
irons, for hitting approach shots with even greater ease. Many
golfers also have lie angles in their irons that aren’t right for
their swings.
Technique-wise, of
course, most of our students are lacking. Standard teaching would
apply here.
Strategically, our
students should know that they should not try to shoot at every pin.
For example, if the pin is on the left-hand side of the green,
left-to-right players should just aim at the flag and let the ball
drift to the right. Pin positions in the center or on the right side
are okay to attack. Also, many golfers simply don’t use enough
club. Get your students to use an approach club based on average,
not maximum, distance.
In conclusion, other
areas of the game should not be neglected. They are of obvious
importance. But to get students to lower their scores permanently,
they must hit more greens. It’s hard work, but it can be done – and
must be done for permanent improvement.
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Copyright © 2011 United States Golf Teachers Federation, All Rights Reserved. Reproduction of this article in any kind is strictly prohibited.
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